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- yGENERAL PLAY OF MORAFF'S WORLD:
-
- g THERE IS A FAIRLY STANDARD
- SEQUENCE OF EVENTS IN MORAFF'S
- WORLD. YOU WILL MODIFY THIS
- SEQUENCE AS YOU DEVELOP YOUR OWN
- STRATEGIES FOR EACH CHARACTER YOU
- CREATE.
-
- r FIRST, GO DOWN A LADDER INTO THE
- DUNGEON AND ATTACK SOME MONSTERS.
- TRY TO ACCUMULATE ENOUGH TREASURE
- TO STAY AT AN INN (AT LEAST 10
- JEWEL STONE'S WORTH).
- o WHEN MONSTERS HIT YOU THEY WILL
- DO DAMAGE, REDUCING YOUR HEALTH
- POINTS. WHEN YOUR HEALTH POINTS GET
- LOW YOU WILL NEED TO GET A CURE
- SPELL. IF YOU ARE NOT A FIGHTER,
- YOU MAY BE ABLE TO CAST THE SPELL
- ON YOURSELF (SEE CAST SPELL MENU).
- IF YOU CAN NOT CAST THE SPELL, YOU
- CAN PURCHASE CURES AT THE TEMPLES
- IN THE TOWN.
-
- yHIT ANY KEY TO CONTINUE...
- eX
- yGENERAL PLAY OF GAME: (PAGE 2)
-
- r AFTER YOU HAVE KILLED ENOUGH
- MONSTERS, YOU WILL BE READY TO GAIN
- A LEVEL. THE COMPUTER WILL INFORM
- YOU THAT YOU ARE READY TO GAIN A
- LEVEL AND RECOMMEND THAT YOU STAY
- AT AN INN. LEVELS CAN ONLY BE
- GAINED AT INNS. ALL INNS ARE
- LOCATED IN THE TOWN.
- o AFTER YOU HAVE GAINED A LEVEL,
- YOU WILL BE MORE POWERFUL. AT THIS
- POINT YOU MAY WISH TO GO DEEPER
- INTO THE DUNGEON AND FACE MORE
- POWERFUL MONSTERS.
-
- g AS YOU GET DEEPER INTO THE
- DUNGEON YOU WILL FIND USEFUL MAGIC
- ITEMS, SPELLS, MONEY, AND LOTS OF
- EXCITEMENT. YOU MAY ALSO WISH TO
- EXPLORE THE WILDERNESS, WHICH IS
- MOSTLY THERE JUST FOR SHOW, BUT IT
- DOES HAVE FAIRLY IMPRESSIVE FRACTAL
- BASED LANDSCAPES.
-
- yHIT ANY KEY...
- ee